tag:blogger.com,1999:blog-3853691919915769953.post5459846713915044596..comments2011-06-02T08:37:21.769-07:00Comments on Talking in Circles: OCS/Traditional Hybrid: Our First SessionJulianhttp://www.blogger.com/profile/14676804441946021528noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3853691919915769953.post-38117977885656202422009-12-28T15:08:33.718-08:002009-12-28T15:08:33.718-08:00Yeah, the correspondence just jumped out at me! Ac...Yeah, the correspondence just jumped out at me! Actually the whole concept of apportioning roles more variously and subtly just sort of emerged from the previous conversation. I was delighted to see a connection here!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3853691919915769953.post-54755399853164090272009-12-27T08:43:38.613-08:002009-12-27T08:43:38.613-08:00Joel, neat that you pulled this into that conversa...Joel, neat that you pulled this into that conversation! I hadn't quite thought of it that way.<br /><br />This topic has blossomed into a whole world of ideas through recent conversations with folks, and I am both excited and a little nervous to try to get some of them written down.<br /><br />Here's one of my thoughts: roles, like leading and following, are absolutely going to occur within a group, and can absolutely be helpful to the group experience. In my design and play, what I work to actualize are roles that invite participants to engage at the level that they are ready and want to engage at, rather than that trap them at a less-empowered level or try to force them into a role that requires skills which they have not yet picked up. That's the purpose of my pedagogy: to be a rope ladder that participants can climb through play, to the level of engagement that they are ready for and want today.Julianhttps://www.blogger.com/profile/14676804441946021528noreply@blogger.comtag:blogger.com,1999:blog-3853691919915769953.post-75234745933018354882009-12-26T21:55:42.147-08:002009-12-26T21:55:42.147-08:00You know, I was just musing in my Story by the Thr...You know, I was just musing in my Story by the Throat! thread on <a href="http://storybythethroat.wordpress.com/2009/12/21/advocacy-by-the-throat" rel="nofollow">Character Advocacy</a>, that rather than DE-coupling specific story-roles from specific participants, it would be cool to see more games apportion MORE roles specifically, above the standard GMing and player-character paradigm. Strikes me that you've broken some marvelous new ground here!Anonymousnoreply@blogger.com